Day 12 - Easy Interactions for Accessibility

Interfaces should be designed taking into account the different needs and preferences of people. For example, people with dexterity issues may find it difficult to operate a pointing device like a mouse. Also, some people find using the keyboard more convenient and efficient than pointing.

Below are some ways to facilitate easy interactions while designing products:

  • People should be able to choose their mode of interaction with the product.

  • Interactive elements, for instance, links and buttons should be visually distinguishable from other elements on the website.

  • Elements in focus should be shown with a clear indicator. This improves usability for people who use keyboards.

  • Controls like buttons should be large enough so that they can be easily operated. Big controls are accessible not only for people with physical issues such as arthritis but also for people working in constrained environments, for example, cramped spaces, with tremors or even wearing gloves.

  • There should be enough space between controls to avoid the activation of the wrong one.

  • Media should not be played automatically. Autoplay may cause distractions or problems for people with low bandwidth connections.

  • Helpful feedback should be provided if an error occurs. The feedback should clearly show where the error occurred and how to correct it.

Making the interaction easy for people with disabilities is an extension of making interaction easy for everyone
— A Web For Everyone
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Day 13 - Helpful Wayfinding

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Day 11 - UX Research Study